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An interview with Bertrand Guérin-Williams

Ahead of BRKfest 2014, the tri-states third annual three-day Chipmusic festival, we caught up with Bertrand. a huge supporter and cog in the wheel of the Chipmusic scene. He hopes to raise enough to help himself and fellow journalist Leah Oakes make it out to Cincinnati, Ohio to document and enjoy the growing festival. In support of this, we offered to talk to Betrand and what he’s working on. You can help with their GoFundMe if you’re feeling generous. Every small amount, counts.

Tell us about your journey that brought you into writing chip music.

For Christmas in 2008, I somehow convinced my parents to buy me a CycloDS Evolution, the best DS flashcart on the market at the time. Some time in 2009, I found Nitrotracker  on one of the many DS homebrew repositories that ran back then. I had wanted to start making music for a while back then after hearing my brother’s band, so I threw some terrible, free samples on the cart, and started making some horrendous music.

One of the free set of samples provided on Nitrotracker’s site was nitro2k01’s chip samples pack. I hadn’t started listening to chip at that time, but, with those samples and a rather limited sense of musicality, I tried to emulate the sound of the Gameboy games I had played when I was younger. They were so terrible, I quit making music until two summers ago when I finally caved in and bought LSDJ and a pre-backlit green Play-It-Loud DMG. The first song I made on that was so terrible, I put making music on hold again for a few months until I relistened to Auxcide’s of Atoms and Stardust, played the songs on the 2 carts and 2 SPs I’ve kept since I was a kid, and tried again to make music. Since last summer, I’ve been slowly but surely learning LSDJ and how to make (listenable) chip on 2xLSDJ.

Bertrand Guérin-Williams by Chiptography
Bertrand Guérin-Williams by Chiptography

What do you feel are your biggest strengths for writing chip?

I like to try different things with my music. Though I’m most comfortable writing 4-on-the-floor, songs with sidechained bass lines, I try not to stick to one genre for an entire song. I tend to do that, because I spend a few hours creating one section for a song then transition to another the next time I sit down to write again, creating a sort of patchwork style. That’s probably something I could work on, but I like the kind of tension that slapdash sound can create. I also spend a long time polishing songs, and when I find that one song in my mind that inspires me, I have to finish it and chip away at it until I think it’s ready.

Favorite and least favorite pieces of gear you own?

Honestly? My least favorite piece of gear is my mixer. If I had paid 50 bucks more, I could have bought a mixer that would support 2xLSDJ, an effects pedal array, and whatever else I wanted to add in (like another set of 2xLSDJ for anything live). You should have seen the ridiculous set-up I had for the song I played MAGFest 14 open mic. In addition to the two stereo channels I had my GBA SPs plugged into, I had two mono channels panned left and right respectively for a third SP, and a fourth SP plugged into my Aux Return.

My favorite “gear” is something I don’t even use in my recorded music: my family’s upright piano. It’s where I come up with the skeleton for all of my songs or flesh out a melody with chords behind it. If you listen to my music (and the music I’ll be putting out in the future) and try to play it on a piano, you’ll see just how much I write for that instrument. And I don’t even know how to play it. I just like sitting there when I’m starting a song and playing chords until something sounds good, then I record the progression(s) all the way through once, break down the chords into their individual notes (since I work best with sound, not theory), and sprint upstairs to start working on the song in LSDJ.

What projects are you working on right now?

For music, just today I actually solidified the concept for an EP I want to release this winter. It’s gonna be 3 or 4 tracks focusing on compound time signatures and time signatures other than 4/4. I’m using it to work on the repetition in my music. I also have a few tracks started for a concept album I’ll be putting out later summer/early fall next year. In true chip fashion, it’s about space.

I also write for chip, too. I’ll be posting my first review for a monthly series on The Waveform Generators’ blog next week, and I have a GoFundMe running right now to raise funds so that Leah Oakes (of Chiptunes=WIN) and I can go to and cover BRKfest 2014. I’ll be doing daily recaps with her, and interviews for ChipWIN and another, unnamed site. ;3 We’re also trying to get Glenn Dubois (founder of Clipstream) to BRK if we get enough donations over the original goal. If I can’t make it there, then I’ll be giving one of those ChipWIN interviews for a write-up sometime in the near future.

I’m also an admin at LGBTune and their Midatlantic Coordinator, and we’re currently in the process of curating tracks for the compilation (which is still technically accepting tracks: see details here.

Where do you see the most obvious signs of self improvement since you started making chip music?

Since I started to write music again last summer, the one thing that had been a major stumbling block was taking the music and sounds I was thinking up in my mind and translating them into something listenable on LSDJ. I actually I had become so frustrated that I couldn’t get the sounds I wanted out of LSDJ that I had a huge creative block for about two months this winter. After skimming through the LSDJ save files I had accumulated over the past couple years and talking with Bryan (Auxide) and Sean (Awesome Force) about the program, I really started to be able to crank out the sounds I wanted.

What music training/experience did you have prior to writing chip?

I finished my 11th year in a school/college band on alto saxophone last May. I’d never really received much music theory training beyond scales, key signatures, and the basics in band. I think the things that really influence the way I make music now are not so much the theory, but the nuances you’re taught about over the course of practicing and performing in front of others for so long: how to shape notes, how a whole ensemble can work together and what typically creates weaknesses in their sound. Those lessons translate almost directly into my music today. What other music theory I know, I taught myself earlier this year then almost immediately forgot. I rarely use theory unless I’m covering a song, and even then I use it sparingly.

How many chip shows have you been to? Is there a particular show that’s been your favourite?

I’ve only gone to 8 so far, actually. I really want to say that Blip Fest ’11, my first chip show, was my favorite, and it’s certainly up there on the list, but BRKfest ’13 was definitely my favorite. Not only did I get to meet some cool new people there, I actually felt more involved in that show and with that group of people than any show before or after. The energy that weekend was ridiculous, and wasting all of my money on bar food and alcohol was totally worth it.

When did you first hear chip?

The same year I started writing on Nitrotracker, actually. It was during summer PE (fulfilling all of the nerdy, chipster stereotypes here) when someone heard the crap I was writing and asked if I had heard of chiptune. They didn’t actually listen to much but had heard some days before and suggested I look it up. The next day, I had the 8bit Collective’s jog/exercise compilation on my iPod and played it every day when we ran the mile and got hooked on nonfinite’s Northbridge not long after.

You have been writing your own chip for a while. How’s that going?

It’s been pretty tough, actually. I never imagined I’d just “get” making music, let alone making music on LSDJ, but I had hoped it’d come to me sooner. It’s been a humbling experience seeing just how much I still have to learn. At the same time, it’s been an incredibly gratifying experience. Submitting to Chipwin for the first time two weeks ago certainly felt rewarding. I take forever to write my music, though. It took me a month and a half to finish up that song. Remixes and covers usually take me a week to complete, or a few days if I’m really into the song/adaptation, but original songs are something else altogether.

It’s become annoying to me how slow my writing process for original songs is by contrast. I typically sit down at my family’s piano and just plonk out chords until a series of them sounds good. I’ll also find some progressions that are similar to the original one or otherwise work with those in the context of a song. From there, I’ll either think about them for a while or just throw them into LSDJ (which is nice, considering I use 2xLSDJ) and come up with a melody to go with the progression. I’ve come up with the melodies and general structure of the past three songs I’ve made or am making by zoning out in the shower or at work when things are slow. When I actually get around to writing and iterating on a song, I usually just go with what I think sounds good rather than worrying about what’s “correct”. Then I spend probably entirely too long listening and relistening to what I’ve made at every stage of its creation, shoving each version at Bryan and Sean until they tell me it’s alright (both of them have endless patience for this process, at least, I hope they do. I’m infinitely grateful to them for their help every time) and then I tweak a few more things until I think it’s fine, and a month later, I’ve got a song.

This is your 3rd BRK. Who are you looking forward to seeing? What are your favourite memories of previous years?

That’s just an unfair question considering the lineup this year. I finally get to see Glomag and Ricky Brugal live, and I’ve been wanting to see Tri Angles live after the change in direction he announced at last year’s BRK. There are some new faces and ones I’ve only seen briefly this year that I’m excited to hear; Corset Lore and diode milliampere just to name a couple. I’ve also always wanted to see the same musician live 5 times in the span of a year, so it’s great to see Trey Frey getting stage time at BRK again. ;3

As last year was my favorite chip/live show, I’d say it has the most fond memories, but losing Sean in a Walmart has to be one of the better ones. It’s where I met Bryan in-person for the first time, which was pretty awesome. Dissing him for so long to get there the first second I could talk to him was also pretty swell.

Seriously, though, the first BRK was the first real moment that I felt connected to the scene as a whole. It felt so great to see a show basically thrown together by one guy turn out so damned well and draw so many people. With the death of Blip Fest that year, it felt even bigger the next year to see how popular it had become and the fact that artists were being flown in from all over the world to play it was great to see and be even a small part of. Just meeting and talking to all these people far outshines any other experience I’ve had with the scene. No matter what chip show I’ve been to recently, I tend to enjoy hanging out with my friends more than being at the show itself, which I think says more about the people in this scene than it does about the quality of the shows.

You’ve traveled quite a lot to get to chip shows. What’s your local scene like? What’s the furthest distance you’ve gone for a show?

The farthest I traveled was to New York City by way of Washington, D.C. for Blip ’11. That bus trip actually wasn’t so bad with a few video game podcasts and 8bc songs stocked up.

My local scene is, to put it bluntly, almost dead. We have a few shows every year: Trey’s shows in the WV/western Virginia area, MAGStock, and MAGFest. Sometimes the Maryland chip folk put on shows, but, because of our close proximity to Philadelphia, and the fact that all the musicians in the Midatlantic scene are scattered across the three states in our area, any show besides the MAG shows/events typically get little to no draw. I’ve been trying to plan something to change that, but I just haven’t had the time or money to fully commit to it. With Daniel Davis (aka an0va) moving to Richmond, maybe that’ll change sometime soon, but for the time being, our local musicians remain fairly isolated, sadly.

Tell us a little something about yourself that people don’t know.

I like to talk a lot.

Wait, things people don’t know. Damn, that’s a bit tougher. That question has been the bane of my existence every time it’s been asked of me, because I typically wear my heart on my sleeve (and say way too much). That said, one aspect of my life that I typically never talk to others about is my family; specifically: my parents.

It might sound strange to mention them here, but they’ve seriously helped and inspired me throughout my life. As much as we piss each other off on a daily basis (and, oh dear GOD do we piss each other off), they’ve been the only ones in my corner during some of the roughest, loneliest parts of my life. They’ve taken me around the world, they listened to my brother and I when considered whether to adopt (three times), they’ve been there for me financially regardless of if it was smart to back me in the end.

That’s not to belittle my siblings, though. Those many times my parents just couldn’t deal with me, my older brother was always there to kick my ass and set me straight. Being jealous of his guitar playing was what led me to start writing music and is often times the force driving me to get better (mainly so I can just be better at something than he is). My three younger siblings are the harshest critics I’ve ever had in my life. My family is pretty tenuously held together at times, but they’re the things, the people I keep close to my chest, because without them, I wouldn’t be here and certainly wouldn’t be the same person I am today.

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The Gameboy Pocket That’s Big On Content

The Raspberry Pi has quickly gained a cult following over the past few years, and this mod is not the first to squeeze the board into a Gameboy case. What really sets this mod apart is the fact that it is crammed into a Gameboy Pocket case and is an excellent compromise between aesthetics and function.

Original Pocket on left, modified shell with Raspberry Pi on the right
Original Pocket on left, modified shell with Raspberry Pi and other components on the right

The build, created by Travis Brown, features original Gameboy Pocket buttons driven by a Teensy 2.0 board to output button presses as if it were a QWERTY keyboard which interfaces with the Rasp Pi. The 2.5″ backlit color screen is suitable for emulating many consoles (NES, Gameboy Color, Master System, and Game Gear) and even playing games such as DOOM. Other aesthetics carried over include using the original headphone jack and AC adapter, as well as the volume potentiometer and power switch. Borrowing from its younger brother the Gameboy Advance (SP), the power indicator LED is two-colored to indicate charge level and charging status. The mod uses very little original code, just what was written for the Teensy to work with Gameboy buttons. Otherwise, everything made use of existing code created by the Rasp Pi community. The rechargeable battery provides about 3 hours of uptime per charge, but it can also be played while charging, extending its playability considerably. A brilliant application of thoughtful design and resourceful repurposement of parts that easily could have been discarded, this mod can be bragged on for authenticity as well as innovation. Check out the full build log here, and to see a the beginnings of a Raspberry Pi – Gameboy build in progress by OhmNohmNohm’s very own Michael Television, check out this post.

Overall, this thing looks really really good. I have a passion for hobby programming and retro games, and the pair of broken Gameboy Pockets in my closet make attempting such a project myself look very feasible. In the build log linked above, the parts list helps prove just how possible it is to do this mod on a tight budget. Perhaps one could be for gaming, the other a portable pirate box or music station. Let me know what you think! Please like, comment, or share!

Expect to be hearing more from me in the near future.
Max

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Shifts in Making: Alex McClay

I met Alex McClay during our sophomore year of college in a special studio class, awarded to outgoing freshman the previous year for exemplary work. We gravitated towards each other because we follow a similar philosophy when it comes to creating– we are both very passionate photographers. Alex just graduated recently from the University of Cincinnati with a BFA and a minor in Psychology. In her work, she focuses in book-making, sculpture, and photography and uses her knowledge from all three to create dialogues between traditional and contemporary formats and aesthetics, as well as  between “objects” and “art objects” .

When it comes to the shift towards the digital era of technology and creativity, an artist must ask themselves why they choose the material or medium in which they work. Sometimes we may find ourselves magnetized by the appeal of digital formats, moreso because the artist can make a prolific amount of work. Alex is a very talented book maker; in fact, she traveled to Italy this past year to perfect the craft of hand-bounded books. This is a very “analog” and traditional method in crafting a book and lends an insane amount of detail to the final piece. Alex explains that although this task may be tedious and often difficult, the long and intense process is very meditative for her.

Bound - Alex McClay Bound - detail - Alex McClay

However, she asked herself what more could be done to a book. What could show the shift in how a book is made or what a book is made out of? Or more importantly, how we interact with books now that digital media has eclipsed how we even relate to a book. Alex answers these questions in her plexiglas book sculpture series by using her traditional knowledge of book-binding and a Rapid Prototyping Machine. The machine cuts the design into the plexi-glass and Alex binds them together in order to emulate the traditional idea of a book, yet still giving it a new context to exist. The result is an uncanny version of a book, still tangible yet transcendent from “object” to “art-object.” It may have pages, but the way in which we read the text has changed entirely: it is difficult and sometimes impossible to read these books, lending them useless in the traditional context. This could be interpreted as a commentary towards how we relate to reading in an almost purely digital-only format; therefore rendering making bound books useless.

Safe Footsteps - Alex McClay   Safe Footsteps - detail - Alex McClay

 

Oh See of Course I Didn't - Alex McClay Jacobs Ladder - detail - Alex McClay

The constant upward curve of technological advances indeed makes aspects in our lives easier through communication, documentation, and even creating. But what it also does is propel a movement back to the old school, but not out of spite: to breathe life into something that may be considered “kitsch” to most and make it new. Traditional and old methods can now live in a new context within our technologically-centered society, rendering them somehow both ironic and sentimental. Nostalgia is not just for geeks, but for people who simply enjoy resurrecting the obsolete in a world where easy can be redundant.

 

To see more of Alex’s works, including her newest series featuring obsolete machines “In Media Res,” check out her website.

If you would like to purchase a one-of a kind artwork from Alex, you may reach her on Facebook .

 

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Behold the Tannin!

“A tannin is an astringent, bitter plant polyphenolic compound that binds to and precipitates proteins and various other organic compounds including amino acids and alkaloids.” (Wiki)

Tannin

Behold the Tannin! An awesome Midi controller that is made from a grip of potentiometers, buttons, LED’s and an arduino! The project was released on Hackaday.io and the project can be found HERE. The Tannin midi controller demo can be viewed HERE.

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So WTF is a Produino?

We’ve been chatting about this for a while and it occurs to me that we haven’t even started at the beginning. The Produino is Alley Beach’s own version of an Arduinoboy on a tiny, tiny board. He’s been working on this non-stop this year and it is right at the final stages of testing: ie, does it do everything it is expected to do? What does this mean to people like you? Incredibly. Affordable. Midi for Gameboys. The idea is to keep the solder points to a minimum, board as small as possible and full components as part of a kit. What I like most about Scott’s dedication to electronics, is his attention to form, components and size.

NeX has made the Midiboy a most wanted must have object: a fully complete Gameboy with MIDI embedded right into it. We want to make this an affordable product. We’re hoping to sell a kit for around 50 dollars with all the parts for you to make your own. For those who like to get less dirty, we’re hoping to produce a Midiboy 2.0 – A fully MIDI gameboy with no extra outboard components at the lowest price we can make them at.

In the meantime, watch this space…..

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Testing Facebook (Tell us your secret plans)

Hello! I’m just tying up the loose ends for launch and seeing if you are getting these blogs on Facebook. Are you? Brilliant! What projects are you guys working on at the moment? Art! Design! Electronics! Music! Record Store Day seemed to pass by without a peep. Talk to me you lovely people. Either in the Facebook comments below, or back on our Facebook page. If you liked us yesterday, thangyeverymuch. We’re super pleased about the sort of things we have coming up.

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Minecraft on the Gameboy

OK, so I’m lying. It really isn’t. We’re talking about housing a Pi in a Gameboy. While it’s already been done, I’m looking to create a controllable game of Minecraft with the Gameboy in the left hand, and a wireless mouse in the other. The Pi can be utilised with an emulator so that traditional DMG/GBC/NES games can be played also with the front panel, (as well as a little bit of LSDJ/nanoloop  fun)

So I’ve been hankering after a Raspberry Pi for a while and I just couldn’t justify buying one for the hell of it. My initial desire was the interest in some basic coding skills in linux because I work as a Cross-Platform analyst and the truimvirate of Mac and Windows and  Linux is desirable to me. Mainly because I’m such a fussy completionist.

20140428_214428

So when I saw that such a thing as Minecraft Pi exists, I immediately splashed cash on a Pi for next day delivery, convincing myself that I’ll have my own Pi-Pirate broadcast network in my neighbourhood and build an intelligent thermometer to control the water boiler in the flat.

But fuck all that, because making something simple that works is a lot more rewarding that an experiment that fails right? Probably not. But that’s my ballsy arrogant mantra for the project and if it gets the job done, then let’s do ‘er.

So it’s not Minecraft on a Gameboy. It’s Minecraft Pi, on a Raspberry Pi in a Gameboy shell, with a working set of buttons on the front. The D-pad will control Steve’s footwork and a wireless mouse will help him look.

What is Minecraft Pi then?

Let’s talk about what this thing isn’t going to do first. It isn’t the guts of the Gameboy anymore. We’re putting a computer into it and emulating the Gameboy part. Minecraft Pi is also not even the full Minecraft experience. It’s a very stripped down version of the full fat release. It doesn’t have sound. It isn’t online. It’s essentially free and offline. It works smoothly and it’s still the building-block part of Minecraft. It also has a Python API for real time hacking and coding, which is the exciting bit.

I’m trying to make a fun machine that sits alongside your other older Gameboys. Essentially, the iconography of the classic shell, mixed with the inner workings of the most modern micro computer available. Not only this, I’m going to show you the easiest way to do it and lay out your options as I go.

 

 

 

 

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Alley Beach – CMOY 1.0 and 1.1 – micro amplifier, massive sound

I recently received a parcel through the post with a California post stamp on it. I was super-pumped, because Scott was sending me one of his CMOYs: a tiny, symetrical board, mini-jack in and out, potentiometer and LEDs that amplifies anything you plug into it to the max. It was mounted, fairly neatly in a Tazo tin. Sadly, the California customs decided that even though it was leaving the country, it needed its face smashed in, even if it didn’t  have one. It arrived broken with a few leads snapped. It must have been used as a football.

Brilliantly though, its a kit that you put together yourself, so I just fixed it under his instructions with a couple of solder spots and it was up and running.

Because I wanted to paint the Tazo tin, I got viciously annoyed with the amount of adhesive on the tin and set up a tiny replacement box instead while I wait to get some paint thiner. The replacement box originally came with a foam insert for the mouse. I ditched that. The beauty of this tin is that you can see inside the board and LED.

CMOY Tin 1
CMOY in tin – Front
CMOY Tin 2
CMOY in tin – Top

The sound that you get out of this thing is MASSIVE. Why would you need such a thing? It’s a fun piece of kit to have around. It’s small. It’s fun and simple to make and it can amplify a hell of a lot in such a tiny box. Perfect for amping up Gameboys, Toy pianos, Speak and Spells. There’s a revision coming shortly and we’ll make these available. With the kit placed at about ten dollars, it’s hella cheap and hella fun.

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Twisted Wave – Clouded sound editing

With the advent of smaller, lighter software and clouded services and hardware such as the Chromebook, redundancy as access to files on the fly has never been more important. On travelling to the states to perform music to my friends, I found my LSDJ had corrupted. That wasn’t a problem, of course because I’d wisely backed up my tracks, but I couldn’t access them if I’d have left them on my computer at home.

Fortunately, I’d been wise enough to zip everything and upload it to Google Drive, so I quickly downloaded them and got to work loading them onto my spare cart. With instant access to the files that matter in an emergency, I was graetful that the contents of my files went with me.

Twisted Wave is an online editing package that allows you to import music from your Google Drive. You simply need to grant access from your Google Account and a currently free service is truncated 30 second clips. If you spend a further 30 seconds signing up, you can edit full content. During the beta period, purchasing is disabled and the limits are 20 minute documents / 10 hours storage. The software comes with a variety of basic features such as cutting, marking, looping, copying and pasting, and goes further to adding in VST effects of the standard variety. As a tool, it is clean and concise and allows to to export to your Soundcloud account.

Twisted Wave Example

Twisted Wave isn’t even a replacement to Audacity despite being just like it, but….. it is a free beta, compact, use anywhere, browser-based ‘awwwww shiiit’ reducing tool when you’re in a jam. Give it a try.

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Final Produinoboy Update!

produinoboy

 

We here at ONN have had a long journey with these Produinoboys. We have them functioning now with MGB so far, but were waiting for them to be tested with LSDj and Nanoloop. For clearance issues, the boards will be about .2″ wider, which is hardly noticeable, and quite frankly, it’s VERY close to our expected measurements. Another small yet noticeable change is the resontator is now smaller, and safer. the last resonators were very easy to cause issues due to exposed pads all around the component, which poses for shorts, and crashes (DONT PANIC!). Due to budget constraints, we have not been able to submit these final circuit boards to production, but will be ordered on or before march 27th. if you would like to contribute to the manufacturing of boards, whether it be donations or a few encouraging words, comment below.

-Scott